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INFO

Name: Box2D-devel
Version: 2.4.1-7.el9
Arch: ppc64le
Summary: Development files for Box2D
License: zlib
Vendor: AlmaLinux
Build Host: ppc64le-builder01.almalinux.org
Build Date: Wed Feb 16 19:51:37 2022
Size: 725912
URL: http://box2d.org/
Description: Box2D is an open source C++ engine for simulating rigid bodies in 2D.
Box2D is developed by Erin Catto and has the zlib license.
While the zlib license does not require acknowledgement,
we encourage you to give credit to Box2D in your product.

These are the development files.

FILES

/usr/include/box2d
/usr/include/box2d/b2_api.h
/usr/include/box2d/b2_block_allocator.h
/usr/include/box2d/b2_body.h
/usr/include/box2d/b2_broad_phase.h
/usr/include/box2d/b2_chain_shape.h
/usr/include/box2d/b2_circle_shape.h
/usr/include/box2d/b2_collision.h
/usr/include/box2d/b2_common.h
/usr/include/box2d/b2_contact.h
/usr/include/box2d/b2_contact_manager.h
/usr/include/box2d/b2_distance.h
/usr/include/box2d/b2_distance_joint.h
/usr/include/box2d/b2_draw.h
/usr/include/box2d/b2_dynamic_tree.h
/usr/include/box2d/b2_edge_shape.h
/usr/include/box2d/b2_fixture.h
/usr/include/box2d/b2_friction_joint.h
/usr/include/box2d/b2_gear_joint.h
/usr/include/box2d/b2_growable_stack.h
/usr/include/box2d/b2_joint.h
/usr/include/box2d/b2_math.h
/usr/include/box2d/b2_motor_joint.h
/usr/include/box2d/b2_mouse_joint.h
/usr/include/box2d/b2_polygon_shape.h
/usr/include/box2d/b2_prismatic_joint.h
/usr/include/box2d/b2_pulley_joint.h
/usr/include/box2d/b2_revolute_joint.h
/usr/include/box2d/b2_rope.h
/usr/include/box2d/b2_settings.h
/usr/include/box2d/b2_shape.h
/usr/include/box2d/b2_stack_allocator.h
/usr/include/box2d/b2_time_of_impact.h
/usr/include/box2d/b2_time_step.h
/usr/include/box2d/b2_timer.h
/usr/include/box2d/b2_types.h
/usr/include/box2d/b2_weld_joint.h
/usr/include/box2d/b2_wheel_joint.h
/usr/include/box2d/b2_world.h
/usr/include/box2d/b2_world_callbacks.h
/usr/include/box2d/box2d.h
/usr/lib64/cmake/box2d/box2dConfig-noconfig.cmake
/usr/lib64/cmake/box2d/box2dConfig.cmake
/usr/lib64/cmake/box2d/box2dConfigVersion.cmake
/usr/lib64/libbox2d.so
/usr/share/doc/Box2D-devel
/usr/share/doc/Box2D-devel/README.md
/usr/share/doc/Box2D-devel/docs
/usr/share/doc/Box2D-devel/docs/CMakeLists.txt
/usr/share/doc/Box2D-devel/docs/Doxyfile.in
/usr/share/doc/Box2D-devel/docs/FAQ.md
/usr/share/doc/Box2D-devel/docs/collision.md
/usr/share/doc/Box2D-devel/docs/common.md
/usr/share/doc/Box2D-devel/docs/copycss.sh
/usr/share/doc/Box2D-devel/docs/dynamics.md
/usr/share/doc/Box2D-devel/docs/extra.css
/usr/share/doc/Box2D-devel/docs/hello.md
/usr/share/doc/Box2D-devel/docs/images
/usr/share/doc/Box2D-devel/docs/images/body_origin.gif
/usr/share/doc/Box2D-devel/docs/images/captured_toi.svg
/usr/share/doc/Box2D-devel/docs/images/chain_loop_inwards.svg
/usr/share/doc/Box2D-devel/docs/images/chain_loop_outwards.svg
/usr/share/doc/Box2D-devel/docs/images/chain_shape.svg
/usr/share/doc/Box2D-devel/docs/images/convex_concave.gif
/usr/share/doc/Box2D-devel/docs/images/debug_draw.png
/usr/share/doc/Box2D-devel/docs/images/distance.svg
/usr/share/doc/Box2D-devel/docs/images/distance_joint.gif
/usr/share/doc/Box2D-devel/docs/images/gear_joint.gif
/usr/share/doc/Box2D-devel/docs/images/ghost_collision.svg
/usr/share/doc/Box2D-devel/docs/images/ghost_vertices.svg
/usr/share/doc/Box2D-devel/docs/images/logo.svg
/usr/share/doc/Box2D-devel/docs/images/manifolds.svg
/usr/share/doc/Box2D-devel/docs/images/missed_toi.svg
/usr/share/doc/Box2D-devel/docs/images/modules.svg
/usr/share/doc/Box2D-devel/docs/images/overlap_test.svg
/usr/share/doc/Box2D-devel/docs/images/prismatic_joint.gif
/usr/share/doc/Box2D-devel/docs/images/pulley_joint.gif
/usr/share/doc/Box2D-devel/docs/images/raycast.svg
/usr/share/doc/Box2D-devel/docs/images/revolute_joint.gif
/usr/share/doc/Box2D-devel/docs/images/self_intersect.svg
/usr/share/doc/Box2D-devel/docs/images/skin_collision.svg
/usr/share/doc/Box2D-devel/docs/images/skinned_polygon.svg
/usr/share/doc/Box2D-devel/docs/images/testbed.png
/usr/share/doc/Box2D-devel/docs/images/tunneling1.svg
/usr/share/doc/Box2D-devel/docs/images/tunneling2.svg
/usr/share/doc/Box2D-devel/docs/images/wheel_joint.svg
/usr/share/doc/Box2D-devel/docs/images/winding.svg
/usr/share/doc/Box2D-devel/docs/loose_ends.md
/usr/share/doc/Box2D-devel/docs/overview.md
/usr/share/doc/Box2D-devel/docs/references.md
/usr/share/doc/Box2D-devel/docs/testbed.md

REQUIRES

Box2D 2.4.1-7.el9
cmake-filesystem(ppc-64)
libbox2d.so.2()(64bit)
rpmlib(CompressedFileNames) 3.0.4-1
rpmlib(FileDigests) 4.6.0-1
rpmlib(PayloadFilesHavePrefix) 4.0-1
rpmlib(PayloadIsZstd) 5.4.18-1

PROVIDES

Box2D-devel 2.4.1-7.el9
Box2D-devel(ppc-64) 2.4.1-7.el9
cmake(box2d) 2.4.1

CONFIG FILES

/usr/include/box2d
/usr/include/box2d/b2_api.h
/usr/include/box2d/b2_block_allocator.h
/usr/include/box2d/b2_body.h
/usr/include/box2d/b2_broad_phase.h
/usr/include/box2d/b2_chain_shape.h
/usr/include/box2d/b2_circle_shape.h
/usr/include/box2d/b2_collision.h
/usr/include/box2d/b2_common.h
/usr/include/box2d/b2_contact.h
/usr/include/box2d/b2_contact_manager.h
/usr/include/box2d/b2_distance.h
/usr/include/box2d/b2_distance_joint.h
/usr/include/box2d/b2_draw.h
/usr/include/box2d/b2_dynamic_tree.h
/usr/include/box2d/b2_edge_shape.h
/usr/include/box2d/b2_fixture.h
/usr/include/box2d/b2_friction_joint.h
/usr/include/box2d/b2_gear_joint.h
/usr/include/box2d/b2_growable_stack.h
/usr/include/box2d/b2_joint.h
/usr/include/box2d/b2_math.h
/usr/include/box2d/b2_motor_joint.h
/usr/include/box2d/b2_mouse_joint.h
/usr/include/box2d/b2_polygon_shape.h
/usr/include/box2d/b2_prismatic_joint.h
/usr/include/box2d/b2_pulley_joint.h
/usr/include/box2d/b2_revolute_joint.h
/usr/include/box2d/b2_rope.h
/usr/include/box2d/b2_settings.h
/usr/include/box2d/b2_shape.h
/usr/include/box2d/b2_stack_allocator.h
/usr/include/box2d/b2_time_of_impact.h
/usr/include/box2d/b2_time_step.h
/usr/include/box2d/b2_timer.h
/usr/include/box2d/b2_types.h
/usr/include/box2d/b2_weld_joint.h
/usr/include/box2d/b2_wheel_joint.h
/usr/include/box2d/b2_world.h
/usr/include/box2d/b2_world_callbacks.h
/usr/include/box2d/box2d.h
/usr/lib64/cmake/box2d/box2dConfig-noconfig.cmake
/usr/lib64/cmake/box2d/box2dConfig.cmake
/usr/lib64/cmake/box2d/box2dConfigVersion.cmake
/usr/lib64/libbox2d.so
/usr/share/doc/Box2D-devel
/usr/share/doc/Box2D-devel/README.md d
/usr/share/doc/Box2D-devel/docs
/usr/share/doc/Box2D-devel/docs/CMakeLists.txt d
/usr/share/doc/Box2D-devel/docs/Doxyfile.in d
/usr/share/doc/Box2D-devel/docs/FAQ.md d
/usr/share/doc/Box2D-devel/docs/collision.md d
/usr/share/doc/Box2D-devel/docs/common.md d
/usr/share/doc/Box2D-devel/docs/copycss.sh d
/usr/share/doc/Box2D-devel/docs/dynamics.md d
/usr/share/doc/Box2D-devel/docs/extra.css d
/usr/share/doc/Box2D-devel/docs/hello.md d
/usr/share/doc/Box2D-devel/docs/images
/usr/share/doc/Box2D-devel/docs/images/body_origin.gif d
/usr/share/doc/Box2D-devel/docs/images/captured_toi.svg d
/usr/share/doc/Box2D-devel/docs/images/chain_loop_inwards.svg d
/usr/share/doc/Box2D-devel/docs/images/chain_loop_outwards.svg d
/usr/share/doc/Box2D-devel/docs/images/chain_shape.svg d
/usr/share/doc/Box2D-devel/docs/images/convex_concave.gif d
/usr/share/doc/Box2D-devel/docs/images/debug_draw.png d
/usr/share/doc/Box2D-devel/docs/images/distance.svg d
/usr/share/doc/Box2D-devel/docs/images/distance_joint.gif d
/usr/share/doc/Box2D-devel/docs/images/gear_joint.gif d
/usr/share/doc/Box2D-devel/docs/images/ghost_collision.svg d
/usr/share/doc/Box2D-devel/docs/images/ghost_vertices.svg d
/usr/share/doc/Box2D-devel/docs/images/logo.svg d
/usr/share/doc/Box2D-devel/docs/images/manifolds.svg d
/usr/share/doc/Box2D-devel/docs/images/missed_toi.svg d
/usr/share/doc/Box2D-devel/docs/images/modules.svg d
/usr/share/doc/Box2D-devel/docs/images/overlap_test.svg d
/usr/share/doc/Box2D-devel/docs/images/prismatic_joint.gif d
/usr/share/doc/Box2D-devel/docs/images/pulley_joint.gif d
/usr/share/doc/Box2D-devel/docs/images/raycast.svg d
/usr/share/doc/Box2D-devel/docs/images/revolute_joint.gif d
/usr/share/doc/Box2D-devel/docs/images/self_intersect.svg d
/usr/share/doc/Box2D-devel/docs/images/skin_collision.svg d
/usr/share/doc/Box2D-devel/docs/images/skinned_polygon.svg d
/usr/share/doc/Box2D-devel/docs/images/testbed.png d
/usr/share/doc/Box2D-devel/docs/images/tunneling1.svg d
/usr/share/doc/Box2D-devel/docs/images/tunneling2.svg d
/usr/share/doc/Box2D-devel/docs/images/wheel_joint.svg d
/usr/share/doc/Box2D-devel/docs/images/winding.svg d
/usr/share/doc/Box2D-devel/docs/loose_ends.md d
/usr/share/doc/Box2D-devel/docs/overview.md d
/usr/share/doc/Box2D-devel/docs/references.md d
/usr/share/doc/Box2D-devel/docs/testbed.md d

LICENSE FILES

zlib