INFO
Name: SDL_sound
Version: 1.0.3-37.el8
Arch: aarch64
Summary: Library handling decoding of several popular sound file formats
License: LGPLv2+
Vendor: Fedora Project
Build Host: buildhw-a64-22.iad2.fedoraproject.org
Build Date: Thu Aug 8 18:29:53 2024
Size: 634996
URL: http://www.icculus.org/SDL_sound
Description: SDL_sound is a library that handles the decoding of several popular sound file
formats, such as .WAV and .OGG.
It is meant to make the programmer's sound playback tasks simpler. The
programmer gives SDL_sound a filename, or feeds it data directly from one of
many sources, and then reads the decoded waveform data back at her leisure.
If resource constraints are a concern, SDL_sound can process sound data in
programmer-specified blocks. Alternately, SDL_sound can decode a whole sound
file and hand back a single pointer to the whole waveform. SDL_sound can
also handle sample rate, audio format, and channel conversion on-the-fly
and behind-the-scenes, if the programmer desires.
FILES
SDL_sound-1.0.3-clean.tar.gz
SDL_sound.spec
REQUIRES
SDL-devel
doxygen
flac-devel
libmodplug-devel
libogg-devel
libvorbis-devel
make
mikmod-devel
physfs-devel
rpmlib(CompressedFileNames) 3.0.4-1
rpmlib(FileDigests) 4.6.0-1
speex-devel
PROVIDES
CONFIG FILES
SDL_sound-1.0.3-clean.tar.gz
SDL_sound.spec s
LICENSE FILES
LGPLv2+
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